
Webster Carr
Aliastra Gallente Federation
11
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Posted - 2015.04.03 23:24:50 -
[1] - Quote
Dave Blaumeise wrote:The reason people play eve is violence.
No matter what you do, if you want something, you have to be violent. Be it the miner, that kills rats in his belt, be it a mission runner, be it a gatecamper, hotdropper, be it the alliance taking over sovereignity, you are violent. When we are in fleets, we talk about DPS, we tweak our fittings to be get more dps for the isk. We link damage notfications just to show off.
Everyone starting EVE Online is becoming very quickly aware that there is a real big ship they might be able to fly one day, to eliminate some of the biggest ships with a single shot of a superweapon. WOW.
The NYX model, one of the most powerful ships in EVE, the model has become iconic for EVE. WOW! So much violence!
Now the future:
The big guns - EVERYONE LOVES BIG GUNS, right? - are being removed and replaced by a module called Entosis Link. Even the largest structures can be disabled or destroyed by a module that one can fit to almost every ship. No one needs the big guns anymore and they are being removed soon.
Gone is the violence, the sheer, brutal force of Dreadnaughts reinforcing a pos or Station or to kill a battleship fleet.
CCP, you are going into the wrong direction. EVE is not about magic wands, it is about violence!
I have to agree.
The Entosis mechanic just seems contrived and artificial. There is no 'story' to it: I sat here and activated this 'thing' and nobody on the other side showed up so we just sort of won...
I know there are mechanical advantages to sovereignty, but when you come right down to it: Sovereignty is CONTROL.
You jump in like you own the place, rat, mine, whatever and nobody comes to kick you out, then well you own the place. They have a mechanic for Military and Industrial Indexes. Just allow normal activity by an opposing alliance to degrade existing indices then build their own and when it reaches a certain level, bam, Sovereignty changes.
It has a certain real life parallel: An Army would move in, siege the castle (blockade the gates), loot the fields (kill the rats, mine the roids), kill the peasants (scan down and destroy anyone doing normal system activity), etc... In other words they would gain CONTROL over the realm (system) even if the castle (station) was still in one piece.
Just my 2ISK
-Web |